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Actions: Detail view  Back to full view

A single action in detail.
About the action rulebooks  

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Standard actions which move the actor
Going , Entering , Exiting , Getting off 


Going something (past tense gone)

This is the action which allows people to move from one room to another, using whatever map connections and doors are to hand. The Standard Rules are written so that the noun can be either a direction or a door in the location of the actor: while the player's commands only lead to going actions with directions as nouns, going actions can also happen as a result of entering actions, and then the noun can indeed be a door.


Typed commands leading to this action

"go"

"go [direction]"

Named values belonging to this action

room gone from - room
room gone to - object
door gone through - object
vehicle gone by - object
thing gone with - object

Rules controlling this action

set action variables for    when acting fast  acting fast actions are fast rule   name  unlist 

set action variables for    going  standard set going variables rule   name  unlist


before    doing anything except examining or reaping in Drawing Room   

before    going when the player is ethereal   

before    doing anything except attacking when Nomos bonus is true   

before    doing anything  boots of wandering weirdness rule   name  unlist 


instead of    going down in Bridge of Doom   

instead of    going inside in Portal of Smoke   

instead of    going outside in Elemental Plane of Smoke   

instead of    doing anything with clouds of smoke when the smoke timer of the location is less than 1   

instead of    going in Elemental Plane of Smoke   

instead of    doing anything with rust spores   


check    an actor going when the actor is on a supporter (called the chaise)  stand up before going rule   name  unlist

check    an actor going when the room gone to is nothing  alternative can't go that way rule   name  unlist 

check    an actor going  can't travel in what's not a vehicle rule   name  unlist

check    an actor going  can't go through undescribed doors rule   name  unlist

check    an actor going  can't go through closed doors rule   name  unlist

check    an actor going  determine map connection rule   name  unlist

check    cannot go when grappled rule   name  unlist 

check    cannot go as a reaction rule   name  unlist 

check    do not go in combat when enraged rule   name  unlist 

check    treat going as retreat when possible rule   name  unlist 

check    going and retreating in combat rule   name  unlist 


carry out    set retreat location rule   name  unlist 

carry out    collapse rule   name  unlist 

carry out    an actor going  move player and vehicle rule   name  unlist

carry out    an actor going  move floating objects rule   name  unlist

carry out    an actor going  check light in new location rule   name  unlist

carry out    an actor going  lose concentration on going rule   name  unlist 


after    going  first make sure that going is not acting fast rule   name  unlist 


report    an actor going  describe room gone into rule   name  unlist

report    check whether destination reached rule   name  unlist